Rustbelt Rally 2 patch fixes online lobbies; our verdict stays at Wait
Version 1.2 stops the lobby drop-outs, but the career mode still stalls in season 3 (sample).
Lead review this week: Saltglass Keep, 41 h played (sample)
Three new reviews from Slot Three (sample). Each one shows our save file: how long we played, how much we finished and whether the credits rolled, then the verdict in plain words.
3 saves this week (sample)
Slot
Credits seen, then the post-game tower to floor 12
Played on PC
41:07
80% complete
Play it now
Slot
Credits seen, every hidden star found
Played on a handheld
12:40
100% complete
Play it now
Slot
Career season 3 of 5, credits not seen yet
Played on a home console
23:15
60% complete
Wait for a patch
Play time and completion come from the reviewer’s own save file (sample). The cursor marks the lead review.

Version 1.2 stops the lobby drop-outs, but the career mode still stalls in season 3 (sample).

Two controllers, one screen: the split-screen games worth a sofa evening (sample).

Remapping, subtitles, assist modes: we checked the options screen of every game we reviewed (sample).
No scores out of ten. A slot tells you what a score hides: how much of the game the verdict is based on.
Hours and minutes on the reviewer’s save when the review was written.
Ten cells, one for every tenth of the game the save file says is done.
Whether we saw an ending. If not, the slot says where we stopped.
Play it now, Wait for a patch or a sale, or Skip it. Nothing in between.
Release dates as the publishers give them (sample), and where our review stands for each game.
Tue 20 Oct
Lanternwake
Action adventure. PC and home console
Reviewing now, 14 h in
Thu 22 Oct
Copperline Express
Management. PC
Code arrives on launch day
Fri 23 Oct
Glimmerstep
Platformer. Handheld
Review up: Play it now
Tue 27 Oct
Moth and Meridian
Role-playing. PC, home console and handheld
Reviewing now, 31 h in
Fri 30 Oct
Hollow Market
Shop sim. PC and mobile
Preview up, review after launch
Pick what you like to play. Every genre page lists its reviews as save slots, newest first.
Long games, big choices. We tell you how many hours the story takes and how many the extras add.
Turn-based and real-time. We play at least two full campaigns before we judge the balance.
Jumps, timing and level design. We say how hard it gets and whether there is an assist mode.
Racing, horror, puzzle and life sims: reviewed with the same save-file rules.
Split-screen nearly vanished ten years ago. This autumn six new games ship with two players on one screen (sample). We asked three small studios why, and played all six with a friend on the other controller.
By Mara Lindgren (sample), features editor. 14 minutes to read.
One email a week: the reviews, the patches that changed a verdict and the games out next week. Five minutes to read, no adverts in it.
Four rules every review on Slot Three keeps (sample). If we break one, the review says so at the top.
Leaks we can confirm, studio news, a bug that breaks a game: write to the newsroom. We protect our sources.
Demo photos from Pexels by Eren Li, Burst, VAZHNIK, Loveleen Cherub, cottonbro studio, Tima Miroshnichenko, Mikhail Nilov, Cedric Fauntleroy, RDNE Stock project. The theme download contains placeholder pictures, not these photos.